arXiv:2605.06346v1 Announce Type: new
Abstract: We study agency under partial observability in deterministic physical or simulated worlds, where apparent randomness arises from uncertainty over initial conditions, fixed law bits, and unrolled exogenous noise. We model sensing and actuation as bridge interfaces split between agent-controlled parameters and environment-controlled channel state, inducing a deterministic POMDP through a prior over latent microstates and many-to-one observation coarsening. Within this framework, we prove a separation between prediction, compression, and empowerment. Perfect prediction can be achieved either by identifying the hidden quotient relevant to the target family or by overwrite control that makes the future target action-determined; high empowerment alone is insufficient. Under refinable interfaces and sufficient memory, action-conditioned observation-compression progress reduces posterior uncertainty about the latent quotient, and when refinement requires steering world-side channel conditions, this creates target-conditioned interface empowerment. A bit-string specialization with a conserved information budget makes the resulting tradeoff explicit: prediction by identification requires internal capacity at least the relevant latent entropy, whereas overwrite control requires terminal action capacity over the controlled quotient. For modern AI agents, the results suggest a design principle rather than a theorem of inevitability: objectives should distinguish hidden-state identification, interface refinement, task-relevant controllability, and mere overwrite or distractor control. Human–AI alignment is partly an interface-design problem, where the relevant bridge is between human intent, agent internal state, external tools, and world-side channel conditions. This is a working draft: feedback and criticism is most welcome.
Crisis support teams’ technological openness and learning attitudes toward the AI based virtual patient system crisis support VR
BackgroundAgainst the backdrop of escalating global humanitarian crises, innovative didactic simulations are becoming increasingly important. A promising alternative to traditional classroom-based didactics for learning psychological