arXiv:2510.24168v2 Announce Type: replace
Abstract: Multimodal Large Language Models (MLLMs) have significantly advanced GUI agents, yet long-horizon automation remains constrained by two critical bottlenecks: context overload from raw sequential trajectory dependence and architectural redundancy from over-engineered expert modules. Prevailing End-to-End and Multi-Agent paradigms struggle with error cascades caused by concatenated visual-textual histories and incur high inference latency due to redundant expert components, limiting their practical deployment. To address these issues, we propose the Memory-Driven GUI Agent (MGA), a minimalist framework that decouples long-horizon trajectories into independent decision steps linked by a structured state memory. MGA operates on an “Observe First and Memory Enhancement” principle, powered by two tightly coupled core mechanisms: (1) an Observer module that acts as a task-agnostic, intent-free screen state reader to eliminate confirmation bias, visual hallucinations, and perception bias at the root; and (2) a Structured Memory mechanism that distills, validates, and compresses each interaction step into verified state deltas, constructing a lightweight state transition chain to avoid irrelevant historical interference and system redundancy. By replacing raw historical aggregation with compact, fact-based memory transitions, MGA drastically reduces cognitive overhead and system complexity. Extensive experiments on OSWorld and real-world applications demonstrate that MGA achieves highly competitive performance in open-ended GUI tasks while maintaining architectural simplicity, offering a scalable and efficient blueprint for next-generation GUI automation https://github.com/MintyCo0kie/MGA4OSWorld.
Adaptation to free-living drives loss of beneficial endosymbiosis through metabolic trade-offs
Symbioses are widespread (1) and underpin the function of diverse ecosystems (2-6), but their evolutionary stability is challenging to explain (7,8). Fitness trade-offs between con-trasting


